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Batman, Realism and systemic problems of Gotham

Batman as a character is one of numerous contradictions. He's a normal human but a superhero. He's a vigilante who fights crime. He's a hero who fights in cruel often dark and unethical ways. Batman is often criticized for not taking more systemic solutions to the problems of crime within Gotham. This is not without merit as a billionaire with virtually limitless wealth when it comes to supplying his crusade of crime and punishment. But, at the same time, what actually can be done within the continuity of DC comics to counteract the criminal element in Gotham? He's just as likely to fight a woman with the power to control every nearby plant as he is to fight a carjacker. Even if he was able to use his liquid funds to curb homelessness and food insecurity, he'd still have a killer clown shooting poison gas. How does one reform that?

At what point does the reality of comics diverge from the goal of realism many fans and writers desire?

  • I would suggest the article's author expand to more than just Batman. Consider other comics' takes on "realism." In The Boys, it's almost like crimes are planned and staged by the corporation that owns the heroes, and the public perception of these crimes is carefully curated. In alternate versions of the DC universe, such as Injustice, the only way to reform crime is conquering the world, dystopia-style. – noahspud 1 year ago
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The draw of idle games

On flash game websites (such as Kongregate), there is an abundance of idle games, and every time I look there seem to be more. They seem to be very popular, despite the lack of gameplay (hence the 'idle'). So what is the draw behind idle games, and why are they so prolific? Examples to consider could be cookie clicker, anti-idle, crush crush, etc.

  • I like the idea of investigating this further, however, I think maybe there needs to be more suggested for the discussion. A lot of these games have a psychological impact on the player of achieving and collecting so exploring these player motivation models would be a good foundation. Then building it out into a wider context with similar systems in other games. So using something like City Skylines or other sim/management games as these have a capacity of idle gameplay to support further, more active gameplay later on. – CAntonyBaker 5 years ago
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  • Expand, please? I'm not familiar with this term. You might compare/contrast with whatever the opposite of an idle game is, and define what the opposites are as well. – Stephanie M. 1 year ago
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The Appeal of Nonsense Literature: A Remedy for a Mad, Mad World?

For many of us, our first exposure to nonsense literature in general came in the form of nonsense poetry. Authors such as Edward Lear, Lewis Carroll, Dr. Seuss and Spike Milligan used non-sensical verse to subvert the power of language to label and own the world. Oxford scholars now suggest the origins of nonsense literature may be found in the 11th century, although there is circumstantial evidence to suggest an even older origin, possibly as far back as Aristophanes.

Nonsense poetry (and, by extension, nonsense literature in general) is now an officially recognised subset of the international language of literature, and elements have even crept into everyday usage. For instance, few people know that the oft-used word 'nerd' was invented by Dr. Suess.

In addition to the names listed above, Ivor Cutler, James Joyce, Rudyard Kipling, Jorge Luis Borges, Samuel Beckett, Eugène Ionesco, François Rabelais, Flann O'Brien, Velimir Khlebnikov and Sukumar Ray (to name but a few) have all used either nonsense or nonsensical structure in their works, as have Bob Dylan, David Byrne (Talking Heads) and Syd Barret (Co-founder of Pink Floyd).

Discuss how the anarchic power of nonsense writing can be liberating, both to the author/writer and to the reader/audience. Choose whatever examples you wish and show how, by breaking the established rules of grammar, punctuation and capitalisation, nonsense can also sometimes even act as a remedy for a mad, mad world.

  • I find a lot of children stories/poems are quite non-sensical. Like Alice in Wonderland, Winnie The Pooh, etc. I remembered when I was taking Children's Literature at school, I felt stuck reading non-sensical works intended for children. My prof said there are extensive academic studies into Alice in Wonderland, from psychanalysis to mathematics pov. – aumi 9 months ago
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Coding, Bait, and Representation: Different Forms of Queer Media

Analyze different ways that queerness has been tackled in literature over time, with particular attention paid to the shift in recent years away from queer coded characters to queer characters whose sexuality/queerness is explicitly stated and explored in the text. One of the most direct ways to look at this is through fairy tales. Many fairy tales when read through a queer lens reveal a rich queer subtext, even if they were not written with this intention. On the other side of the token, in modern times it's common to write explicitly queer retellings of fairy tales, which bring that subtext to the forefront and make it textual, rather than regulating it to a subtextual reading. (This could be applied to storytelling as a whole, but it would be useful to narrow it down to one specific medium like classic vs contemporary literature. It could also have examples from TV & anime/manga).

An article on this topic could also spend time on queerbaiting, which in some ways occupies a unique middle ground: characters that are queer coded enough for queer viewers to find them compelling and therefore a profitable audience, but not so explicitly queer that the writers ever have to commit to that reading (the show Supernatural comes up a lot as an example in these sorts of conversations). With many stories, it is worthwhile to go back and read them through a queer lens due to them containing rich queer subtext that wasn't able to be made explicit in the time it was written (Picture of Dorian Grey by Oscar Wilde and the Awakening by Kate Chopin comes to mind). However, when it comes to modern stories where censorship is less of a valid obstacle, this reliance on queer coding without explicit confirmation becomes baiting when done intentionally. (There is plenty of grey area when it comes to unintentional queer coding and where that line is drawn.)

Additionally, this could also explore which types of queer characters are most needed in media today. While queer coding in classic literature is very important to look back on, now that explicit queer narratives ARE more normalized, it feels reductive to go back to storytelling that keeps all of its queerness beneath the surface. Nevertheless, a counterpoint to this push for explicit queer narratives would be that, at times, this type of storytelling can become heavy handed. It may be an issue where everyone's ideal form of queer representation is subjective.

  • I think it's also worth noting that queerbaiting is often referred to as a marketing tactic - some media will sell the story as being queer, but not actually show this during the piece itself (eg a social media account posting a pride month post featuring a character or two, but these character's queerness doesn't actually get mentioned in the piece of media at all). It's a term that gets a lot of use, and some people seem to use it in very different ways with different meanings. Regardless, I do like this topic idea. – AnnieEM 2 years ago
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The usage of body horror to create a sense of horror in Parasyte: The Maxim

Analyze the ways in which the 2014 anime, Parasyte: The Maxim uses body horror to elicit a feeling of terror by analyzing body horror as a genre of fiction and an art style. Delve into the artwork of Junji Ito and H. R. Giger, cataloging techniques and defining terms, all to show how Parasyte is a product of a body horror genre.

  • What about also comparing to Junji Ito's works? He is most famous for his tackling of body horror? – Beatrix Kondo 2 years ago
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Are audiences losing media literacy?

Media literacy is the ability to understand and analyze works such as movies, television, books, and even video games. That said in recent years there's been a notable lack of nuance in media discussions and even worse a rise in pushback against anything that challenges the audience's comfort,
claims such as "All sex scenes are useless", "protagonists shouldn't be bad/do immoral things" and "There should be a clear lesson in a story"

46% of American adults in a survey say that they didn't learn media literacy in schools, which begs the question of why not? What consequences have arisen due to low media literacy and how can they be corrected going forward?

  • A good place to look at whether or not audiences are losing media literary is on Booktok. Creators who critically review books are often slammed and shamed for taking the pleasure out of reading. When in all reality, readers do not want to be made to feel uncomfortable with the authors and reading themes they choose to support. – morgantracy 1 year ago
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Burn After Reading - The Idiot Plot

"The Idiot Plot, of course, is any plot that would be resolved in five minutes if everyone in the story were not an idiot."
— Roger Ebert in his review of Narrow Margin (1990)

The 2008 black comedy "Burn After Reading" by the Coen Brothers is a film of fools doing foolish things to disastrous consequences. Each character for the most part overestimates their own standing and refuses to see the world as it is, but is that ideologically driven, do these people within the story have ideologies? For a film that is based in D.C. and told from the perspective of a C.I.A operative it's politics are remarkably scant, so then what drives each character to behave the way they do?

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    How will the Manosphere influence Self-Help Books?

    The manosphere movement, which propagates misogynistic and discriminatory views under the guise of men's empowerment, has the potential to negatively impact the reputation and content of the self-help book industry. One danger is the appropriation of common self-help concepts like building confidence or setting goals by manosphere advocates, who then apply these principles in toxic ways to reinforce regressive attitudes toward women and gender roles. As a result, some constructive self-help ideas risk becoming tainted by association. Additionally, if manosphere ideology creeps into the mainstream, it spreads an insidious narrative that relationships are transactional, women use their sexuality as leverage, and traditional notions of masculinity are ideal. This worldview could filter into otherwise positive self-help books, contaminating them with embedded toxic assumptions.

    The manosphere also relies heavily on junk science and evolutionary psychology theories to justify their beliefs about female manipulation or male dominance hierarchies. The use of such pseudo-science as evidence in certain self-help books lends an air of credibility to these harmful ideologies. Self-help books appeal to vulnerable audiences seeking life improvement. Manosphere influencers may capitalize on this demand to attract followers and indoctrinate them with extremist, discriminatory attitudes toward women disguised as empowerment.

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    Arrow: Oliver Queen's Trauma Recovery

    In the CW's Arrow, before Oliver Queen got stuck on Trauma Island, he was a stereotypical Billionaire Playboy. When he got back, he spent a lot of time pretending he was still the same person, in order to cover up who he had really become: a vigilante on a quest for justice. Oliver pretended his five years of trauma hadn't dramatically changed him.
    This was part of Oliver's strategy for recovering from his trauma. While he worked on becoming a healthier (less angry and murderous) person with the help of his trusted friends, he pretended he had already recovered.
    An article on this topic could analyze the progress Oliver makes on his trauma recovery over the course of the show.

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      Are Detectives the Main Characters in their Own Stories?

      An interesting trend in mystery fiction is the "outsider" nature of the classic detective. These characters – Hercule Poirot, Sherlock Holmes, Adrian Monk, Shawn Spencer, Scooby Doo, etc – seem to exist for the purpose of helping other people's stories reach resolution. Although they are often the perspective characters in their stories, it can be argued that the main characters are the victims and the perpetrators of the crimes being investigated. Those are the characters who are causing events to happen and having events happen to them.
      Consider the stories where a detective finds themselves in the middle of a mysterious situation they were not hired to investigate, and yet they decide to root out the who, how, and why for the net benefit of everyone else.
      An article on this topic could explore why detective characters are so often written this way. Why does this affect the mystery genre in particular? Is this a net benefit or problem with the genre?

      • This is an intriguing way to look at detective stories. When discussing the affect the conventional detective point-of-view has on mystery stories, as well as to what extent this benefits the genre, it could be interesting to mention the few mystery stories that do not position the detective as the focal character. Off the top of my head, the only detective story I could think of that does foreground another character over the detective is the first Knives Out film by Rian Johnson. [MILD SPOILERS FOR KNIVES OUT] The second half of the film is told primarily from the perspective of another character, with the detective Benoit Blanc not even appearing in some scenes focused on the other character. Within the context of the film, this shifted focus is supposed to subvert expectations of the mystery genre, as the story follows the other character’s efforts to avoid the detective finding out what they did. – Magnolia 2 years ago
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      • I think this is a potentially interesting topic. In terms of other detective pieces that could be discussed are the detective tv series Columbo (and others like it, like the more recent Poker Face), where the detective sometimes turns up a little late in the story. The beginning focuses on other characters, other stories. – AnnieEM 1 year ago
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      • I find this to be a very interesting topic for various reasons 1) The perspective of the detective as outsider who becomes the insider by choice mirrors the process the reader goes through; she after all steps into the "situation"/the fiction by choice (picking up the book/movie/TV show) and 2) the idea of net benefit has a lot of potential: I think noahspud uses the idea in two ways. First, it is suggested that the detective decides to solve the mystery with a net benefit for everyone else. Moreover, it is also suggested that the detective as a main character in their own story "gains" something by being involved, so the detective is really part of the net-benefitting? Secondly, insofar as the reader develops parallel with the detective, she "benefits." Of course, the reader can also develop beyond the detective, in which case she also benefits (albeit differently). It would be interesting to explore how these benefits look if we were to take different literary examples. I am thinking in particular of the recent season of the TV show Endeavour (a season which had a huge audience across various countries), which takes its audience through a significant emotional and ethical journey alongside the main detective but in such a way that the detective always deflects from total identification with him. I look forward to reading someone's article on this topic, and appreciate the ideas. – gitte 1 year ago
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      • I think this topic could be properly expanded by looking at the crime genre more broadly, and how various elements or components of the genre have been explored to give the genre its vast diversity despite its genre unity. From the top of my head, crucial components would include the crime (event), the setting, the criminal, the victim, and the detective(s). A detective story can be written event-centred to not have main characters. Otherwise, an author could choose to make the detective, or the criminal, or the victim the main character. These options in a way create the subgenres within crime fiction, such as the classical mystery, or noir, or gothic/horror, or psychological thriller. – lgorejones 10 months ago
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      How Will the Current Culture Affect Classic Novels?

      Most of us grew up with some form of the classic novel. Whether we read abridged, illustrated versions for kids, encountered them in school, or watched TV or movie versions (e.g., Wishbone, Disney adaptations), most of us know at least some of the traditional "classics" of the Western canon. These include but are not limited to works by Dickens, Steinbeck, Morrison, Lee, Shakespeare, Austen, and Wells.

      As our culture becomes more aware of concepts like marginalized experience and cultural appropriation though, our relationships with classic literature may change. We now critique certain examples of classics because of what they imply about non-Western, non-white cultures, or what they leave out. We critique them based on the roles women do or don't play, or how characters of color are treated, or whether characters coded LGBT are sympathetic. As a disabled woman, I find myself being harsher with books like Of Mice and Men or The Color Purple because of how they treat members of my groups.

      How does this heightened critique and awareness mean we should treat the classics? That is, can we still learn valuable things from these books even if they are cringe-worthy in their rhetoric or character portrayals? How can we engage with these books, without spending all our time on the problematic parts? Some of these classics have been retold because of heightened critique; was this a good or bad idea? And, are these critiques even valid, or should we simply say, "This was written in another time and we should simply accept that?" Discuss.

      • The critiques are valid, in my opinion. It is important to understand the contexts these stories were written in as they allow us to realize how much things have changed and, more importantly, what has not changed. To simply admit that these novels were written in a different time suggests that the problems that existed back then are solved now. We know that this is not the case, that people are still marginalized and cultures are still being appropriated. Learning about these issues when they were more apparent allow us to understand the injustices that are still ongoing today. – Kennedy 3 years ago
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      • While thoughtful critique of problematic elements in classic literature can further productive discussion and help us understand how certain harmful attitudes became normalized, we must be careful not to judge historical works too harshly by today's standards. Rather than canceling classics entirely, it may be better to teach and analyze them with appropriate context, acknowledging flaws while still appreciating positives. Some reimagined versions aim to be more inclusive, but lose the original voice. Classics remain relevant when transcending their time and place to speak to universal human truths. No work is perfect, and reasonable people can disagree on how to handle insensitive content. Open discourse allows growth, while knee-jerk condemnation often does not. If we discard all works containing outdated views, we lose touch with our past and ability to learn from it. A balanced approach, neither banning classics nor accepting dated views uncritically, may be best as we determine how to engage thoughtfully with these works in today's climate. – Nyxion 1 year ago
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      "Love Triangles: Why?"

      The convoluted strife created by a love triangle has become incredibly commonplace in many narratives (particularly YA ones). Why do we find this so interesting? Is it the unnecessary drama, the concept of hearts going awry? Where does sexuality fit into this, and what do we do with polyamory's growing acceptance in this context?

      • The love triangle has been around since the beginning of time! They are quick and easy drama. – SportsEntertainmentWriter 9 years ago
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      • Love triangles create dramatic intense scenes. Readers are always keen to figure out who picks who. – semelejansen 9 years ago
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      • Something interesting is people's focus in fandoms on the male-male relationship of two guys fighting for the heart of one girl. The triangle is warped in this way because in some cases the fans are arguing that the bond between the men in competition with one another, that rivalry, is more emotionally charged and attracting that their individual connections with the one being fought over. – Slaidey 9 years ago
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      The Rising Popularity of 'Low Stakes' Fantasy

      Not all fantasy fiction involves epic quests and world ending conflicts. Some focus on an orc opening a coffee shop or a woman moving to a cozy town and befriending a witch. According to the scifi/fantasy publisher Tor, this subgenre came into widespread use around 2022. So much so the "cozy fantasy" tag has about 18 million views on TikTok. Cozy fantasy seems to cast a wide net including anyone from middle grade to adult.

      Analyze the sudden interest in 'low stakes' fantasy books such as Legends and Lattes by Travis Baldree or Cackle by Rachel Harrison. How is the genre defined? What purpose is there to include mythical beings in a story with such little or no magic? What other pieces of media fit within the genre?

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        Materiality in Writing Practices: What matters?

        A common point of difference in commentary on literary craft is the role of tools: the pens, the paper, the word processors, and other ephemera through which writing actually happens. Some authors, such as Neil Gaiman, famously write in beautiful notebooks with beautiful pens, while others take the opposite approach. Natalie Goldberg, for instance, has written of her preference for a fast-writing cheap pen and an inexpensive notebook, on the basis that such tools put little pressure on the author to produce perfect work.

        While it seems reasonable that personal preference plays an important role, how can aspiring writers think more critically about their choice of creative implements? Of the resources at our disposal, which are likely to support the creative process, and under what conditions? Conversely, under what conditions might we consider a writing practice to be ill-resourced, and what are the telltale symptoms of such a situation?

        • The same consideration could be applied to the entire material environment and its consequent impact on the writer's experience. For instance, compare Henry David Thoreau, who wrote in a small cabin in the woods with a fountain pen, to modern digital nomads writing on their laptops in the coffee shops they found in their way. – ivan 1 year ago
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        Has Body Positivity gone to far?

        In 2020, during an appearance on BuzzFeeds "AM to DM" Julian Micheals (Personal Fitness Trainer) was criticized for comments she made about singer/rapper Lizzo. "Why are we celebrating her body? Why does it matter?…’Cause it isn’t gonna be awesome if she gets diabetes". At the time many accused Micheals of fat shaming, but Micheals went onto explain in future interviews that it wasn’t about what people found attractive. That she had a concern for what we as a culture were valuing. She had an issue with us being okay with a health problem that could lead to further health issues like "diabetes". This does not appear to be an isolated incident either. As there have been calls for more diverse body types appearing in media (whether it is video-games, movies, comics, television or advertisement) to help spread body positivity. We have seen comics like "Daughter of Starfire", "The ‘New’ New Warriors", featuring large bodied superheroes. And more recently we have seen the premiere of "Lizzo’s ‘Big Grrrls’ " a show about big bodied women competing to be backup dancers for Lizzo. A counter argument that is often brought up is how media (television, comics, games, etc.) will often overly promote physically fit bodies and how many believe it can be just as damaging. The problem with this argument is that both the hyper acceptance of large bodies and the need to fit what society deems “healthy” is believed to lead to unhealthily results. Making this counter arguement a logical fallacy known as tu quque. In both situations the hyper marketing of a certain body type is believed to lead to negative results, so it doesn’t invalidate Julian Micheals criticism of Lizzo, and vice versa. This once again brings us to the question: are producers of visual media (video-games, comics, television, or advertisement) responsible for their viewers, mental health, self-worth, and body image? Should those who work in visual media try to promote a healthy body image? Are they responsible for what becomes a cultural trend? Or is it on the individual to manage their mental health, self-worth, and body image?

        • This is a great topic. However, I think you've accidentally made your whole argument in the topic instead of an article. Narrow it down a little--or broaden it so that the argument is not focused on two specific individuals. Then you can craft a piece that will reach a broader audience by covering more facets of the body-shaming conundrum. – Stephanie M. 3 years ago
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        • I think that you could look at Michaels presumption that Lizzo was unhealthy and prone to diabetes because she is larger. Whereas smaller body types are mostly presumed healthy, though those with them can have eating disorders, take diet drugs, smoke etc. to stay thin. There is also the fact that a lot of doctors blame all symptoms a larger person complains of on being overweight and refuse to look further, as they too presume that fat=unhealthy – JDWatts 3 years ago
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        • I love what you pointed out. This is the similar issue we once saw in sports and in education. Inclusiveness and body positivity are meant to reduce discrimination. Rather, the way it was promoted eventually become sabotaging to existing, healthy standards. For example, promoting body positivity doesn't mean neglecting healthy eating and nutritional balance. Accepting your current body doesn't mean antagonizing a big girl wanting to be smaller when they realize their current body type isn't the best for their body. I wouldn't say it's going too far, but I definitely see our approach nowadays being problematic as many are supporting body positivity from a defensive, negative mindset that doesn't truly allow the concept to do what it's supposed to do: to encourage more self love and self care, which naturally include toning up your body to be "better," as much as the crowd would hate this word. And another under-discussed issue is forcing someone critical about their body and trying to make change to "feel enough" or to accept body positivity could easily turn into another form of bullying. – Xiao 2 years ago
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        The triad of Min Yoongi

        As a musician, composer, and producer, it is essential to explore the following aspects when delving into the multifaceted identity of Min Yoongi/Suga/Agust D:

        Artistic Evolution: Trace the evolution of Min Yoongi's musical journey, highlighting the growth and transformation of his artistic style and sound. Explore how his diverse musical influences and experimentation have contributed to the layers within his creative identity.

        Genre Fluidity: Investigate Min Yoongi's ability to navigate and excel in different musical genres. Explore how he seamlessly transitions between rap, hip-hop, R&B, and other genres, showcasing his versatility as a musician and pushing boundaries within the industry.

        Personal Narrative: Unveil the personal narrative and introspective themes that Min Yoongi explores through his music. Examine how his lyrics and compositions reflect his own experiences, emotions, and perspectives. Explore themes such as self-reflection, vulnerability, and resilience.

        Producer's Perspective: Highlight Min Yoongi's role as a producer and the impact he has on shaping the artistic direction of his music. Explore his creative process, collaborative efforts, and production techniques, shedding light on how he brings his vision to life.

        Social Commentary: Investigate Min Yoongi's ability to use his platform to address social issues and deliver impactful messages through his music. Examine how he tackles topics like mental health, societal pressures, and cultural identity, offering a voice to those who may feel unheard.

        By exploring these aspects, you can delve into the rich and intricate layers of Min Yoongi/Suga/Agust D's artistic identity. Emphasize the diverse range of skills, experiences, and perspectives that contribute to his multifaceted nature as a musician, composer, and producer.

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          A Shift in Middle-grade Content Without a Shift in the Target Audience

          The 90s saw tons of ‘darker’ middle-grade series, Animorphs and Goosebumps to name a few. Neither of these series were so mature that they became inaccessible to their target readers but their stories were grounded in themes or tropes that could still appeal to all ages. Discuss the middle-grade demographic and whether it has more potential to experiment and mix genres and exist outside of the common publication conventions than other demographics such as children’s, YA, or adult.

          Thoughts on middle-grade? Thoughts on defining books by their demographic rather than genre? Anyone have any good recommendations for more recent ‘all-ages’ novels or series?

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            Why Do We Just Want to Be Pixelated Billionaires

            In modern games, the connection between capitalism and virtual realms reveals intriguing dynamics. An engaging aspect lies within the intricate economies crafted within these digital landscapes. Many of us feel broke in the face of the allure of accumulating virtual wealth, even in the game world. How inherently capitalistic is this?

            Consider the Smooth Love Potion (SLP) within the realm of Axie Infinity or the coveted PLEX of Eve Online. These alternative currencies serve as beacons of virtual prosperity, beckoning players to pursue the coveted status of rich players.

            In the vast majority, if not all, modern games, players willingly invest their hard-earned dollars to acquire these alternative currencies, which can be far more valuable than traditional forms of wealth within the game. The acquisition of extravagant skins, weapons, and treasures becomes a symbol of status and achievement, driving players to strive for in-game riches.

            Amidst this pursuit, it is essential to understand the motivations that fuel such dedication. What really lies beneath the surface of this quest for virtual wealth? This article will delve into the intricate ties between the virtual and the real, the motivations that propel players, and the profound implications these virtual economies have on the broader scope of the gaming industry and its connectedness with the realm of capitalism.

            • I think with the collapse of Crypto/NFTs this is a ripe area to explore as a post-mortem. But if one wants to make it more comprehensive I'd look at how money was previously used in games prior to the ability to spend real life money in game. The ways players are incentivized towards capitalism in gaming even in the past. – Sunni Ago 9 months ago
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            Marvel: A Split World with Growing Divide?

            The MCU is timeless and well loved by many–both in its decades of comics, and in their evolution to a for-the-screen franchise. Afterall, the MCU was irreversibly expanded with Iron Man’s debut in 2008, and the 30 movies to follow. Amid these movie’s grandness, however, shows such as "Agents of Shield" served to fill in the gaps. They were not necessary for understanding the plot of each new movie, though they added extra glimpses of the MCU that the movies missed. More than this, they helped to tie eager audience’s over while each new movie was in production. In recent years, however, the role of MCU shows seems to have changed.

            Without watching "WandaVision", audiences would only have half the story of Wanda’s fall in "Doctor Strange: Multiverse of Madness." Without "Hawkeye," audiences would lack the entirety of Kate Bishop’s introduction to the MCU. In short, Marvel tv shows no longer seem to be the periphery stories they once were. More and more, the plot points, characters and events in these shows are pivotal to understanding the movie that comes next. One might claim this new emphasis has incited new investment in these shows–a depth of quality necessary for matching their film counterparts. At the same time, is the new weight placed on these shows too great?

            One of the most wonderful aspects of watching the Avengers movies, from first to last, was the shared experience for the audience. Each new movie was an event in itself, a key step toward where every arc intersected. But the necessity of MCU shows has created a far less linear path–one that is near impossible to follow without a subscription to DisneyPlus. Have the quality and value of MCU films been diluted by their television counterparts? Were MCU shows more enjoyable without the pressure of their greater plot stakes? Has the MCU simply spread itself too thin? While the MCU’s magic seems to be rooted in its ability to carefully weave many plots into one, have its shows thrown too many threads into the mix? For any franchise to remain in the public eye, it has to keep their attention–though one might wonder if MCU shows are the best way to do this. This article could go in a couple of different directions–both in support, or against MCU shows-examining one, or many. This is just a change I feel has greatly impacted the MCU in recent years, and one that might be interesting to examine.

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              Digital De-Aging and Resurrection: Its History and the Long-Term Implications for the Film Industry

              Digital de-aging has been around in the film industry for some time now, but its use has increased substantially as CGI technology continues to improve. Age-acceleration is also used, but winding back the clock instead is usually the more difficult feat to pull off well. What was once laughably unconvincing has now become an eerily good imitation. Instead of relying on younger actors to portray popular characters in flashback scenes, one can simply strip away the wrinkles and keep the visuals of the original actors intact. Think of a de-aged Johnny Depp for flashbacks of his character Jack Sparrow in The Pirates of the Caribbean: Dead Men Tell No Tales or Harrison Ford's Indiana Jones in the recent Dial of Destiny film, for example. Beyond that, one can digitally resurrect lost talent whether their deaths were abruptly in the midst of shooting a film or they passed away long ago (and never would've imagined such technology could exist). When Carrie Fisher unexpectedly passed, existing footage was apparently salvaged and cobbled together with CGI to fill in the gaps to reproduce Princess Leia for The Rise of Skywalker film. For a Dove Chocolate commercial, a likeness of deceased Hollywood icon Audrey Hepburn was used. Give some examples of films that successfully handled digital de-aging or resurrection as well as others that missed the mark. What went wrong and what went right? Before this technology was ever imagined and accessible, how did films handle the aging and deaths of actors? What does this mean for the future of the film industry, in terms of actors and production companies, etc.?

              • I think this is a fascinating idea. I've seen a lot of dislike around the use of this technology for 'resurrections' as you call it, with some feeling it's disrespectful, and feels a little dystopian (even in death, some cannot escape their jobs, and are puppeted without their say. A little melodramatic, but understandably so). Others are worried what it means for smaller actors - if you can just use someone's likeness, will we need real actors? Voice actors for audiobooks have expressed concerns over people using AI voices instead of more expensive voice actors, so some do worry we could end up with something similar happening in the film industry. This may be beyond the scope of a single article, but it's certainly an interesting topic. – AnnieEM 1 year ago
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